Small tweak for That One Level

EMPTY SHELL · build 18784006 · published

On SteamNotes only · this build shipped before we watched the app

Hey, everyone!

Since I've been told more than once that one particular level might be a bit too harsh (even by EMPTY SHELL standards), I decided to make a simple change that should make things feel a little less unfair, without disrupting the overall balance of the run.

Basically, instead of facing 3 big enemies in that area, you'll now encounter no more than 2.
A small tweak, but sometimes that’s all it takes to make the difference between life and death (for the volunteer).

You probably know which level I’m talking about. :)

Let me know how it goes!