逃离梦魇(Escape from the nightmare) · build 18754474 · published
Hello everyone, I am the producer of the indie game “Escape from the nightmare”.

This is a content update that I have prepared since the release of this game until today's announcement of this update, there is a lot going on in this update, here is a description of what will be changed and tweaked, and what new things have been added.
Note: This update may affect players' archives. If any player's archive is gone. I'll say sorry again here, I'm sorry for the annoyance. But from the next update, I will avoid the mistakes that occurred this time.
Here are the additions:
1.New equipment and weapon system has been added. Players can now go to “towns” on the map and find “buy equipment” merchants, where they can buy some equipment and weapons with gold.

2. A new backpack system has been added. Players can now place purchased equipment and weapons into the equipment bar.

3.Modified the previous map style. It is now a brand new map.

4、Two new character professions have been added. They are archer and mage. Each profession has a different attack mode and skills. Just need to place the corresponding equipment to the equipment column in the backpack can realize the occupation conversion.
5. New profession skills have been added, now you can release the profession's unique special skills with the right mouse button.


6, New English text has been added. Players can now open the settings in the menu to switch between Chinese and English. (There may be some text that will not be translated)

7. A new town map level has been added. Players can buy weapons and purchase potions in this level.
The following are the adjustments and modifications:
1、Modified that some players will be stuck in the third level unable to move and keyboard. This time is my major mistake, I'm here to say sorry to the players, expressed very sorry.
2、Modify the monster types of BOSS-1 and BOSS-2. The modified BOSS will have a brand new attack method as well as a big move.
3、Adjust the monster blood volume and attack damage of each level. Now the monsters in each level will have 20% more blood. The damage caused by 30% increase. This can provide players with a certain degree of difficulty. And modify the blood volume of the four major bosses.
4. Modify the number of gold coins dropped by monsters. Now it's 1 gold coin dropped in level 1, 2 gold coins dropped in levels 2-3, 3 gold coins dropped in levels 4-6, 4 gold coins dropped in levels 7-9, and 5 gold coins dropped in levels 10-11. And modify the number of coins dropped by the four major bosses.