The Goblin Update is now live!

major update

PIT OF GOBLIN · build 18701867 · published

On SteamNotes only · this build shipped before we watched the app

The brand new Goblin Update patch is now live. We've worked hard on making lots of fun new content as well as balancing and improving various Quality of Life features. We hope you love it and we'll see you in The Pit!Content

New areas

  • New Hub Expansion with new shops and a spinning wheel where you can gamble your hard earned coin!

  • In between area during Bucket Travel for selecting your next location

  • New biome: Dungeon

  • New biome: Cellar

  • New biome: Prison

  • Tomb (smaller version of Crypt)

  • Grotto (smaller version of Cave)

New enemies

  • Exploder

  • Rogue

  • Peek-a-BOOM

  • Skeleton Warrior

  • ???

Updated Enemies

  • Gorer: Updates to their behaviour

  • Skeleton: Adjustments

  • Skeleton Crawler: Adjustments

New Items

  • Compass

  • Potions

  • Coins

  • Pottery

  • Heat Rock (light source)

  • Big Cog (used to upgrade Bucket Travel in town)

Weapons (new!)

  • Goblin Punch

  • Bone Club

  • Axe

  • Club

  • Dagger

  • Pickaxe

  • Ward

  • Dynamite

Destructibles (new!)

  • Crates

  • Barrels

  • Vases

  • Mining Rocks

Bucket Upgrades

  • Never-ending Brazier

  • Water Bucket

  • Item Rack

Player Character

  • New accessory customization options available

In-Game HUD

  • New Icons (finally!) for all items in the game

Features

  • Proximity text chat!

  • New way of travelling with the Bucket!

  • New level selection with dynamic loot!Melee combat!

  • Use fists or weapons to defeat foes! Be wary, not all weapons are strong enough to defeat the hardier foes

  • Item Durability Bar

  • Items such as weapons and the bread now show how much use the item has leftNew enemy behaviours

  • Enemies have inventories, and can drop items when they die

  • Expanded enemy behaviours, enemies will react in new ways, some enemies fear fire, some will try to flee when necessary and much more

  • Some enemies see you better or worse depending on if you’re lit by a light source or not

  • Avoidance to other enemies, making them not bunch up as much when multiple enemies are chasing the same goblin

  • Icons showing equipped armor pieces

  • Locked Doors now appear in dungeons. Use a key to unlock them!Player Controller Update

  • Fall damage

  • All noises a goblin makes are now properly network synchronized, meaning you can hear what your friends around you are up to

  • Rebalancing of loot

  • Diversity of loot and enemies found, depending on location

  • New secret rooms