🦊Howdy! Today I bring you a small patch to Blobun which fixes various weird interactions people have found with puzzle elements using the puzzle editor. However, the main thing is that we fixed a puzzle which was rendered unsolvable in the last build. Sorry! We thought we tested them all, but missed one.
As always, if you're having way too hard of a time with a puzzle (ie, it takes more than 10 minutes and it doesn't feel like it should) please hit us up - something we changed may have broken it! It's happened before and it'll probably happen again.
Anyways, here's the patch notes:
===== IMPORTANT =====
- In the previous build, a bug fix caused Frenetic Factory Stage 15 "Dual Diamonds" to be unsolvable. This build fixes the puzzle to be solvable again. You will not have to re-solve the puzzle if you already solved it before the last build.
===== BUG FIXES =====
- Fixed a bug where Spike Enemies that are in the air would not be able to pass over Generic Locks which have yet to be unlocked.
- Fixed a bug where, if two Generic Locks were right next to each other, Stephanie could use one key to unlock both of them.
- Changing the world theme to "Unspecified" will no longer reset the stage theme of the currently opened puzzle.
- Fixed various inconsistencies with pushing around Warehouse Boxes.