0.8.3 Out Now

major update

ScooterFlow · build 18317968 · published

On SteamNotes only · this build shipped before we watched the app

New Features & Improvements

  • Reactive airing camera height added to main camera
  • Automatic assisted airing and transfers (toggle-able in pause menu)
  • Natural transfer support via trajectory calculation
  • Enhanced ramp detection system
  • Enhanced wallride mechanics responsiveness
  • Foot jam drop-in assist added
  • Faster nose manual cancellation responsiveness
  • Restored original first-person camera behaviour
  • Added dynamic landing correction rotation rate
  • Tuned dynamic spin and flip rotation speeds
  • Adjusted dynamic trick speed scaling
  • Improved dynamic movement responsiveness
  • Vert hop animation variations

Grinds

  • New grind positions: Feebles, Smiths, Noseblunts, Crooks, and Feebzers
  • Fully overhauled grind animation set
  • Improved pre-grind movement towards target grind position
  • Minimized grind jitter and rebound
  • Improved stability during straight-facing grinds
  • Addressed grind rail collision issue in Washington
  • Bidirectional rail grinding with momentum-based reversals

Bug Fixes & Optimization

  • General gameplay performance optimizations
  • Optimized main menu UI performance
  • Resolved unintended preload trick activation
  • Lowered trajectory deviation caused by flip inertia
0.8.3 Out Now · ScooterFlow build 18317968 · SteamPeaks