Into The Inferno Updated

major update

Into The Inferno · build 17917199 · published

On SteamNotes only · this build shipped before we watched the app
  • Added experimental French, Italian, Japanese, Polish, and Turkish translations. These are machine-translated, so could probably be improved. Please share any observations in the discussions area.
  • Added unique item awards to each of the miner body retrieval quests. Note that these quests can not be re-done, so this will only be useful for new playthroughs.
  • Characters with the hide skill will now attempt to remain hidden after a backstab. This will make a skilled thief much harder to kill.
  • An image will now be shown on characters or monster groups when a hit is scored to give a visual indication of who's taking damage.
  • When all members of a monster group are killed in combat, its image will dim to indicate that it's been defeated.
  • You can now hover the mouse over the hitpoint and mana bars of your characters to see the exact values.
  • Shops, healers, rechargers, and curse removers will now show character names on the numerical selection buttons.
  • The bridges leading into town have been redesigned.
  • Increased the shadow render distance so that shadows will no longer weirdly appear as you approach objects.
  • The grass is no longer so shiny - it was reflecting too much moonlight and just looked odd.
  • Made some improvements to the UI for non-16:9 screen resolutions.
  • Improved button focus behavior for the spellcasting window.
  • Translation improvements for all languages, including tooltip text on the character sheet.