Update 0.4: Olympian Upgrades | Spring Sale 10% OFF

major update

Achilles: Survivor · build 17701735 · published

On SteamNotes only · this build shipped before we watched the app

Survivors, steel yourselves! The battlefield is shifting, and your enemies won’t even know what hit them. Update 0.4 is here, bringing new structures, a formidable new power, and over 40 balance updates based on your feedback.

Plus, Achilles: Survivor is now 10% off during the Spring Sale. If you've been waiting to dive in (or drag your friends in), now’s the time!

So let’s get started ⚔️

🏛️ New Structures: More Ways to Triumph


Workshop - Gold isn’t just for hoarding! Exchange it for powerful buffs that can change the course of battle… but choose wisely, as each upgrade raises the cost.

Toxic Fountain - Let the waters of Styx poison all who dare step too close, draining their life with every second.

⚔️ New Power: Sword of Damocles


The gods were watching—and now they’re striking. Sword of Damocles rains divine blades upon your foes, turning the battlefield into a storm of destruction. Available for all Survivors.

🎯 Major Improvement

Power cards now display tags for easier decision-making.
Now you can see the type (melee, spell, range) & understand the mechanics with a glance.

💬 Community-Driven Changes & Fixes

You asked, we delivered. This update brings big improvements based on your feedback:

  • Myrmidon Rework - No more attacking rocks instead of enemies - your Myrmidons have wised up! With improved AI and new animations, they’ll actively seek out threats and fight like true warriors.
  • Luck System Overhaul - Luck now plays a bigger role in upgrades, making every choice feel more impactful.
  • Hector Buff - Playing as Hector should feel even more rewarding and fun, befitting a Trojan prince.
  • UI Freeze Fix - Fixed an issue where the game could freeze on the transformation or reward screens.
  • We did some Gardening - lowering the amount of shooting plants and improved their visibility.
  • Enemy Spawning Fix - Enemies will now spawn in the middle of the portal, instead of a random place they fancy. This will allow you to escape the area before things get nasty.

📈 And over 40 QoL updates & bugfixes, including:

  • Significantly improving general performance of the game.
  • Health potions will only be picked up if you need them - no more wasting resources!
  • Fixed a rare issue of enemies spawning on the player character right after launching the game.
  • Fixed the issue of pickable items spawning out of bounds or inside buildings.
  • Fixed seals spamming on themselves.
  • Scorpion mid-boss won’t get stuck on selected structures anymore.


https://store.steampowered.com/app/2922410/Achilles_Survivor/

💛 Thank You, Survivors!


Every update, every fix, every new feature - it all happens because of you. Your feedback and support mean the world to us. Spring is (finally) here - at least in Toruń - so let’s celebrate together! Keep sharing your thoughts, ideas, and memes. We’re listening.

What’s your favorite part of this update? Let us know in the comments below!

See you on the battlefield,
~Dark Point Games team

🤝 Stay in touch with us:

Discord ► http://discord.gg/achilleslegendsuntold

Twitter ► https://twitter.com/DarkPointGames
Facebook ► https://www.facebook.com/AchillesSurvivor
YouTube ► https://www.youtube.com/c/DarkPointGames
Instagram ► https://www.instagram.com/achillessurvivor/