1.0.8 + 1.0.8a

Bat to the Heavens · build 16838435 · published

On SteamNotes only · this build shipped before we watched the app

changes ( more this time )

  • momentum conversion reset blocks now work as they should
  • charge now works consistently downwards like upwards
  • made a notorious puzzle just a little more focused
  • fixed a bug concerning the player not bouncing when you unball charge hit the floor
  • fixed a bug that caused the player sprite to be slightly offset
  • fixed some visual bugs
  • fixed another block type you could stuck on with certain properties
  • fixed a bug no one ran into
  • fixed some dialogue
  • fixed another butter bug
  • changed some shader code to maybe be more efficient
  • fixed that bug where your hits are wrong when your fps is under 60! Good riddance!
  • added a setting to load the world in sections. Significantly improved cpu performance at the cost of stuttering / loading between areas let me know how this one works, but I only recommend it if you have a lot of performance issues. If you have over 60 fps, you don't need this option ( unless you want more)

1.0.8a hotfix
changes

  • fixed duck change caused by fixing a previous bug
  • fixed visual thing caused by loading change
  • fixed flicker ball modo
  • fixed a secret thing

I MESSED THINGS UP but hopefully its all good now please update! should be ok now OUGH