Cartier 06 · build 16647594 · published
Bug Fixes :
- Various lighting fixes across the main scene
- Various mesh fixes
- Night time lighting tweak
- Collision fixes across the scene
- Tweaked Artificial intelligence, making it more difficult at times.
- Removed broken save point
- Fixed a few texture files being too inconsistent
Optimizations :
- Optimized the indoors with better meshes
- Optimized lighting indoors
- Added new Lighting mode under (Global Illumination - OFF) that will perform better on lower end devices.
- Added a "Low" preset for the Global Illumination that will be more performant.
- Optimized the main thread
Additions :
- Added an extra autosave where needed
- Added a new interaction where needed
- Added a new pointer where needed
- Added a few missing localization words
- Added in-game UI to one of the puzzles