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Patch notes · published by the developer

Hotfix 1.3

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Hello! Here are the changes for hotfix 1.3

  • Fixed an issue where player summoned companions would continue attacking already defeated enemies.
  • An attempt was made to reduce the amount of enemies spawns on certain levels.
  • The keep inside of Ascension level now has a new look.
  • There is an enemy that previously made too many repetitive noises. This has been adjusted to have better variation and less vocalization.
  • Adjusted the spawning feature for some systems to prevent enemies/allies from spawning stuck.
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