Some general improvements to make the AI feel more fair and the final level of the game more intuitive to understand. Also fixed some minor issues, the end game achievements and added some translations. Full list of changes:
- Improved pathing on two monsters in the game to prevent them from clipping through walls unfairly.
- Added translations for the escape menu buttons.
- Added translations for the "Move Forward" prompt.
- Fixed the first floors song not being effected by the volume sliders.
- Fixed controller not being able to make the player sprint.
- Fixed the achievements relating to the different endings of the game.