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Ultimate Admiral: Dreadnoughts · previousmajorupdate · first seen

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Patch notes · published by the developer

Update v1.5.1.6

On Steam

Hello admirals,

We are happy to announce one more small but very important update:

Optimization Update v1.5.1.6
- Optimizations in Ship movement mechanics, adjusting speed of ships to more realistic levels.
- Optimizations and visualization improvements on ships' funnel smoke and water foam emissions.
- Further optimizations in section hit logic, making even more consistent the calculated hits depending on the ship's orientation in relation to gun fire direction. This improvement affects the applied gun accuracy.
- Fixed old bug that could be caused when single ship divisions followed each other and the leading division received damage, causing a logical loop and a game crash. Thanks to player "godspeedthunder" for his persistent help about this matter.
- Fixed minor issues in the calculations of time needed to arrive for ships in the campaign map.
- Auto-Design adjustments: improving AI efficiency on placing parts
- Fixed problem of torpedo friendly fire mechanics making them to not work properly.
- Other minor fixes in UI and localization.

Enjoy!

The Game-Labs Team

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