Quick Fixes and QOL

We'reWolves · build 13687763 · published

On SteamNotes only · this build shipped before we watched the app

Note


Bomb explosions and comet impact explosions are currently set to 50% opacity while additional opacity settings are added to the settings panel.

Fixes


- Revives and Respawning after death no longer set the player character slightly off the shadow
- New Run animation with more gusto
- Play Shadow now built into animations instead of lazily hooked to game object
- Players should respawn back in the stronghold rather than in the field while transitioning between levels
- Added 3 Indicators: Can Dash, Is Crouched (while Werewolf), and Is Werewolf
- Adjusted various UI colors and text elements that were bleeding over
- Poison puddle light reduced
- Added logic to Chimera to try to ensure he lands and resets if stuck in flight
- Comets now stop spawning while paused