Version 1.0.4 is live!

Hellboy Web of Wyrd · build 12541635 · published

On SteamNotes only · this build shipped before we watched the app

1.0.4 Patch Notes

  • Update default key bindings for mouse and keyboard.
  • Making sure new keybindings save properly between game sessions.
  • Changing lock-on camera sensitivity for mouse and keyboard players to decrease accidental target switching, now proportional to mouse sensitivity.
  • Decreasing input buffer from 0.5 seconds to 0.3seconds to reduce lag.
  • Enabling Steam Cloud Sync for save files.
  • Fixing enemy spawn issue with walls.
  • Adding an enable/disable toggle for Hellboy's stylized walk cycle animation.
  • Other bugs relating to lock on and animation clean ups.
  • Fixes to Knife charm's teleportation distance.
  • Fixes for menu navigation with "Game Options.
  • Certain enemy special attacks now break lock on as intended.
  • Players can hold 2 big keys
  • Additional safety checks in procedural generation.

Balance changes to increase the overall difficulty curve:

  • Heavy attack & Breakable Damage Increased for Act 2 and 3 enemies.
  • Cooldown decreased for Intermediate, Advance & Expert Big Bads to make them more active while in combat.
  • Behaviour Tree Update - Cooldown starts at the end of the attack state.
  • Cheap attack have been made quicker.
  • Bat Swarm and Toxic Attack does more Damage.
  • Cheap Attacks have been rolled into Big Bad attack combos.
  • New Combo Attack variants have been added to some Big Bads.
  • Health, Toughness and Stun adjusted for some Big Bads (Spike Boar, Fox, Swarming Bat, Albino Bat, Flying Bat and Crawler)