Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Update 1.96 Content Patch 1 · RUNNING WITH RIFLES build 10960794 · SteamPeaks
RUNNING WITH RIFLES
›
Patches
›
Build 10960794
Update 1.96 Content Patch 1
RUNNING WITH RIFLES
· build 10960794 · published
3 years ago
On Steam
Notes only · this build shipped before we watched the app
Vanilla:
weapons: MG42 weapon cooldown slightly reworked
weapons: KAC Chain Saw cooldown added and increased ammunition from 150 to 200
weapons: tracer dart missile makes 15% less damage, has less pulldown and the dart can be disarmed
weapons: added missing weapon lock on player death to the SKS
vehicles: Legion can now better overrun soldiers
throwables: AT mine carrying capacity increase from 2 to 3 at 5000XP
maps: fixed "Elk Island" not always appearing in quick matches
maps: fixed the "churches" for better AI navigation
gamemodes: emoticons added in dominance and minimodes
dominance: cooldowns adapted from Vanilla
dominance: King of the Hill substage added for the map "Black Gold Estuary"
dominance: short information text added on the mapview mask overlays
soldiers: Rangers with tracer darts as secondary have a dedicated and longer change weapon in animation to give the enemy more chance to react
visuals: fixed some emoticons that weren't shown properly
sounds: increased the output volume of a few weapons which had been lowered by mistake in last update
WW2:
weapons: added missing weapon lock on player death to the Browning Auto 5
weapons: fixed cooldown of the Sten Mk IIS, which made the gun overheat too fast
script: fixed the wrong briefcase unlocks in the map WW2: Power junction
misc: fixed mapview for Linux and Mac for Elk Island in invasion