Game Master Engine - GM Edition · build 10931174 · published
Dear Players,
We have another update for Game Master Engine focused on addressing some bugs that have been reported by the community.
Here's what we've fixed in version 0.8.0.2
We've resolved a bug preventing the dice modifier from being added to the total value when applying a dice roll as either damage or health. Now, your dice rolls will accurately reflect the intended modifiers, ensuring a smoother gameplay experience.
We've fixed a bug causing damage rolls to bypass temporary hit points (Temp HP) and directly subtract from a mini's normal hit points (HP). With this fix, damage rolls will now correctly reduce Temp HP first, as they should, before affecting normal HP.
Your feedback helps us improve the game, and we appreciate your continued support. Please share your thoughts on this update in the Steam forums or through our dedicated support channels. Happy gaming!