Second bugfix patch 29.03.2023

Flight Level · build 10879481 · published

On SteamNotes only · this build shipped before we watched the app

Team has been busy fixing a lot of bugs found by our testers, players and supporters. Thank you all for your input.

You can now add your own voice to the game.
Full list of updates as follows:

MAIN Alpha 0.4.28.03
Added(untested): DDMMSSSS / DDDMMSSSS handling. Which means that the last two SS are the decimals. The parsing method checks for string length, so the user can either add or omit the second decimals
Added: Small indication to aircraft to indicate if it is transmitting to simulate the fact that controllers distinguish pilots by voice
Added: Loading sound files from Voices folder
Added: Ragnar’s voice for demonstration of folders and clips
Added: Scenario Departures for all and Puzzle 3
Fixed: If callsign was four characters long e.g. CCA9, the number audio was not played
Fixed: Pilots did not register being identified properly, when departing
Fixed: Some scrolling issues in the main menu
Fixed: Ragnar swearing on the frequency
Fixed: Coordinate parsing and projection logic - runways are quite parallel now
Fixed: In the main menu the tutorials button was not reacting on first click
Fixed: Loading screen
Fixed: Performance issue from scenario starting monitor
Fixed: DCT list scrolling
Fixed: In Editor, list for setting playable sectors did not resize properly based on available sector count
Changed: lowered transmission duration for inaudible tx, should make transfers from bot faster
Changed: Reduced pilot reaction time for operating the aircraft radio for frequency switching

Some of those fixes were already implemented in our DEV build. You can find it on steam and everybody should have access to it. Just pay attention which version of the build you are playing when making bugreports. If you don't, we presume that you are talking about the latest public build.

Updates incoming:
Steam workshop integration
Campaign voiceover