Mannequin Character Generator · build 10478629 · published
Hello! It has been a very long time since we last wrote a development log, and the news we have today is a very big one. We have finally redrawn the female template, and with it comes a lot of additional changes. So, let’s go and review them one by one!
Previously, we can only switch between five chest sizes for the female template. Now, we have small and large variants for almost every body part: neck, torso, upper arm, lower arm, thigh, and calf. Below is a comparison:

We now have more poses with new hand gestures! In the previous version, we have 36 poses for the female template. In the current version, we have 86 (+50, more than twice) poses available. Below are some of these new poses:

Compared to the previous version, we now have a lot of new templates in store! Here are the stats for the female template:
Due to the new body parts, new poses, and new clothing templates, the current number of components we have is around 13900 files. Compared to the previous version (around 4900), that is almost three times the amount!
Another big thing that comes with this update is a (somewhat) mature version of Inochi2D export. Inochi2D is a free and open-source alternative to Live2D, which is often used for VTuber models and animation in gacha games. The project is still in beta, but already usable for VTuber livestreaming via their official app, Inochi Session. A port written in Rust is in the works by the community so we might soon be able to use it in Rust-based game engine such as Bevy. Additionally, the developer of Ren’py has already expressed interest in implementing Inochi2D once it reached 1.0.
If you’re interested in VTuber livestreaming, you can gain maximum benefit from this feature right now and start making custom VTuber avatar for yourself by following our guide in the online documentation. Alternatively, you can watch this video for a quick overview of the workflow:
If you’re only interested in game development, you can still get additional benefit from this feature by using Inochi2D’s official editor app, Inochi Creator. Fully rigged characters generated using the Inochi2D export feature has parameters such as head and body turn (roll/pitch/yaw) and Inochi Creator itself has an image export feature. That means you can export to Inochi2D, open it in Inochi Creator, adjust the pose, and export again as a PNG file for use in your project. Below we can see some example results from using this method:

You can also see these characters as VTuber avatars in our YouTube playlist (newer videos are more representative of the animation quality result that we can get).
Across 2022 we have made multiple small updates, so here is the recap of those:
Outside of the app, we have also made various progress:
Here are various fixes that we’ve made across 2022 until this release:
Now that the female template redraw is done, obviously the next step will be focusing on redrawing the male template. We’ll also gradually add more Inochi2D rigging data for all of the available clothing templates. Once the male template redraw is complete, we will declare Mannequin out of early access and release it as version 1.0.
That’s it for now! We’re getting back to a more frequent update cadence so expect another devlog soon. As always, stay safe, stay creative, and thank you very much for your continued support!