Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Block Block Block DemoNewsDemo 1.4: Lock items
Community

Demo 1.4: Lock items

Block Block Block Demo · published 2 Nov 2025, 14:44 UTC

All newsPlayers around this dateRead on Steam

Hi everyone, this post is to announce that this will possibly be our last feature update before disabling the demo for now.

The demo will be available until Monday, November 10th, and I hope to share a new post this week to talk about what's next, what's missing, and have a discussion to read some of your suggestions. But in short, it's time to focus on the final version of the game for its release.

But for now, I want to share a new feature that allow you to Lock Items:

• Lock/Unlock items by dragging and dropping the Lock icon over the item, this prevents the item to be selected.

• Deselect items by pressing Enter in the keyboard or the right mouse click.

In case you miss it, there is also other small updates that happen during the last weeks:

• Items now stop floating when they are to close to others, useful for when you are trying to match some items sizes and they are next to each other, you can also disable the floating animation in the game settings.

• Scene tools now shows the shortcuts when you hover the buttons if there is one.

• Undo/Redo shortcut changed to Z and X.

Once again, hope you are having a great time, is been a wonderful and scary months since the playtest to the Demo release, seeing all of you play for the first time and creating stuff I did not even knew was possible has been exciting. And thanks to all of you dear players I can say this is not the same game it was before the playtest, it has been evolving and fixed to the experience that is today, but there is still a long way to go.❤️

Thanks so much for playing and until next time!

— Aender Lara

More from Block Block Block Demo

Other announcements

All news
Game update4 Sep 2026Hotfix 1.0.8.1Bugs Solved: · Bug Drag Paint Tool : When "Release and Click" setting is on, the Drag Paint tool prevents players from continuing to play the game. · Bug Grab Tool : Rotating an item on a wall-like surface resets the rotation every time the Item is moved with the Grab tool over the wall. · Bug Duplicate Linear : Original duplicated Item looks like it is visually floating after it was duplicated…In-game event28 Aug 2026Update 1.0.8: Snap to GridHello everyone, it's been almost a month since the launch and the amount of feedback and ideas that have been shared has shaped the experience in the best possible way. Today's update (1.0.8) brings Snap to the Grab tool, but also brings hot fixes related to groups. Snap to Grid Long waited feature perfect for a more precise organisation has been added to the game, now you can snap items to a g…In-game event19 Aug 2026Update 1.0.7: Puzzle Progress Save and OpenGL SupportHello everyone, it has been 2 weeks since the launch and there have been a bunch of bug reports and feature requests. I read and organised all of them and implemented the ones that feels more needed first, especially game breaking ones. Today's update( 1.0.7 ) is kind of packed with some big additions and some fixes. Puzzle Progress Really demanded lately and probably great for accessibility, n…