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TerraformersNewsFinal DLC Out Now!
Release

Final DLC Out Now!

Terraformers · published 16 Apr 2026, 17:30 UTC

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Hi terraformers,

The day has finally come: the final Terraformers DLC, Independence, is out now! 🚀

In this final expansion, Martian factions vie for power. Will you align with the Scientists, the Industrialists, or the Humanists? Maintain a careful balance: if one faction dominates, Mars may slide into autocracy. How will you shape Martian politics and guide the Red Planet toward independence from Earth?

What a journey it has been! Since the Early Access release of Terraformers, we've received so many warm comments, amazing feedback, and love from our community. We’ve also enjoyed incredible live streams and YouTube videos from awesome content creators (special shout-out to MV who’s been playing a ton off-stream!). It has been truly amazing to have you all on board with us. 🫶

Today also marks the 10th Anniversary of Goblinz, so make sure to check out all the massive updates across the Goblinz Publishing franchise. This includes the Terraformers Collection bundle, featuring the base game, all 3 DLCs, and the Supporter Pack (btw, you get access to an additional exclusive scenario if you own all 3 DLCs!).

We hope you have a blast with it. See you in the next chapter! 🚀

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Game update20 Jul 2026version 1.7.90 patch notesGeneral changes Bugs fixes · Removed the loading screen icon that remained on ultra-wide screens. · Fixed a bug in marsyclopedia where undiscovered item could still show the info popup when using a gamepad · Fixed a bug where lifeform events could propose twice the same lifeform · Fixed a bug where the “mine mandate” could not be used on ocean locations · Fixed a bug where you could get negativ…Game update5 May 2026Patch 1.7.82Patch 1.7.82 Bugs fixes and Improvements · Fixed “Space race” mandate impossible to use with the gamepad · Fixed “Transport boom” mandate sometimes resulting in negative resource stock (end of turn production was taken into consideration while determining if a resource would get exhausted after exports, but “Transport boom” triggers a trade immediately) · Improved reliability of player progress…Game update21 Apr 2026Update v1.7.79Bug fixes · fixed a city migration bug where the turn cooldown and policy of the migrated city were incorrect · fixed "Extract Aquifer" mandate not being usable on ocean locations · show flood warning popup as appropriate when using the "Extract Aquifer" mandate · fixed "Food Bank" dedication not counting food produced outside of the city · gamepad: fixed an inaccessible city slot in one possib…