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TerraformersNewsPatch 1.7.82
Game update

Patch 1.7.82

Terraformers · published 5 May 2026, 04:30 UTC · build 23043417

All newsPlayers around this dateRead on Steam

Patch 1.7.82

Bugs fixes and Improvements

  • Fixed “Space race” mandate impossible to use with the gamepad

  • Fixed “Transport boom” mandate sometimes resulting in negative resource stock (end of turn production was taken into consideration while determining if a resource would get exhausted after exports, but “Transport boom” triggers a trade immediately)

  • Improved reliability of player progression saves on windows by asking Windows to fully flush save files to the disk immediately

  • Fixed that manually resetting player progression didn’t work if the game failed to load player progression at startup

  • Fixed that the special moon city policy was not added correctly to the discovery list for Marsyclopedia

  • Added that some mandates are not proposed anymore if the terraforming parameter they impact are already at max level

  • Fixed a bug where the notification for the Deimos project would trigger from 0 on each load

  • Fixed that some megastructures could be built on the moons in some scenarios

  • Fixed that the correct icon will be displayed for the supply station if built on a city location

  • Fixed that the number of points for custom scenarios was not correct for some scenario goals

  • Fixed a pathing bug when expanding a city over the ocean

  • Fixed a bug where two locations could be connected but the connection did not appear on the planet

  • Added an automated save repair when loading a save where the ocean rise did not properly destroy some buildings (sadly did not yet find the source of the bug)

  • Fixed missing text issues in some events

  • Fixed that the last repeating event for technologies sometimes proposed different amount of technologies.

  • Fixed a bug where a leader would appear with “noname” on an event and trigger cascading bugs in the game.

  • Fixed a bug where the “import life” mandate could propose multiple times the same lifeform

  • Fixed a bug where gmo on lifeform could not be applied properly

  • Removed the “more content to come” at the end of the game

  • Increased interstellar scenario winning animation length

  • Improved some logic related to the trigger of win / loose music

  • Fixed missing + sign for more than 3 seats reward

Balance changes - Independence DLC

  • The amount of extra expectation rises when playing with this DLC enabled is lowered a little.

  • Lowered the amount of seats that are required for winning the Independence scenario.

  • Slightly increased the amount of policy/mandate change events.

  • Oligarchy now doesn’t have the -1 project proposed effect anymore.

  • Dictatorship now has a global comfort of living of -5 instead of -6.

  • Revolution events are now about 2 seat changes / extra leader actions instead of 3.

  • Slightly reduced the amount of protest/revolution events.

  • Democratic Parliament & Leader statue are now proposed a little later.

  • Increased the support production of Landscape Preservation area from 3 to 4. Added that it cannot be relocated.

  • Lowered cost of Humanists’ Quality of Life center from 12 to 11 food.

  • Increased science cost of Scientists’ exploration center from 15 to 16.

  • Increased power cost of Industrialists’ logistics center from 27 to 31.

  • Lowered science costs of Scientists’ Water Extraction center from 40 to 38.

  • Changed that native martian bacterias are not accounted for by the landscape preservation area check.

More from Terraformers

Other announcements

All news
Game update20 Jul 2026version 1.7.90 patch notesGeneral changes Bugs fixes · Removed the loading screen icon that remained on ultra-wide screens. · Fixed a bug in marsyclopedia where undiscovered item could still show the info popup when using a gamepad · Fixed a bug where lifeform events could propose twice the same lifeform · Fixed a bug where the “mine mandate” could not be used on ocean locations · Fixed a bug where you could get negativ…Game update21 Apr 2026Update v1.7.79Bug fixes · fixed a city migration bug where the turn cooldown and policy of the migrated city were incorrect · fixed "Extract Aquifer" mandate not being usable on ocean locations · show flood warning popup as appropriate when using the "Extract Aquifer" mandate · fixed "Food Bank" dedication not counting food produced outside of the city · gamepad: fixed an inaccessible city slot in one possib…Game update18 Apr 2026Independence DLC hotfixesV1.7.77 - 18.04.2026 Bugs fixes · Fix for a performance problem that affected some players on Windows · Fix the megastructure button being partially under the government widget when in compact UI mode · Fix an issue where events would sometime stop triggering (e.g new technologies, leader elections) · Fix inconsistent font for the trade panel exports count number · Updated the game manual linke…