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Spellfall: Last Mage Standing PlaytestNewsSpellfall Playtest 0.3.7 - Public Playtest Coming Soon
Game update

Spellfall Playtest 0.3.7 - Public Playtest Coming Soon

Spellfall: Last Mage Standing Playtest · published 18 Apr 2026, 02:31 UTC

All newsPlayers around this dateRead on Steam

This patch adds the final adjustments before fully opening Spellfall to the public for playtesting.

Logging in you'll immediately find updates to the main menu UI. The mage customization screen now reinforces Spellfall cosmetics are earned through gameplay including a first match of the day bonus indicator.

Once inside a match you will see the arena has been crystalized adding more visual variety to the Spellfall arena. The camera angle has been tighten once more providing a better perspective of your mages while still maintaining awareness of the arena.

Cinderfall receives the only major ability adjustment restoring it back to it's former self, tuned more appropriately, to leave a trail of fiery orbs behind the mage increasing movement speed for the player. This variation of the ability offers additional playstyle options while the Cinderwall version was too similar, while also not being as powerful, as hellfire loop.

Stay tuned for the next major announcement as we head towards the public playtest. If you'd like to join in on coordinated playtest sessions head over to Discord.

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