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Broken RoadsNewsWhat's next? Post-Launch Roadmap
Community

What's next? Post-Launch Roadmap

Broken Roads · published 13 Apr 2024, 14:50 UTC

All newsPlayers around this dateRead on Steam
This launch has been a rough one. We’re glad so many people have enjoyed playing the game. We’ve loved watching the streams, engaging with you all and hearing about your positive experience with Broken Roads.But we know that, overall, we’ve fallen short of player expectations in some key areas and in many ways we’ve not delivered the quality game we had hoped to ship, so we’re changing that. Our work on Broken Roads is far from over.We have taken the criticism on board. There’s a lot we can improve and a lot we can outright redo because it just isn’t good enough. On top of fixing bugs and issues with quest logic, we’ve also been gathering feedback on the main areas we need to refine. You want more freedom from the early game. You connected with the companions you met, but wish they had more depth and more to say along the way, and you want to level them up yourselves as you go. We greatly underestimated how much combat players expected during the origin stories. You want more features such as being able to click on the map to move the party. Moral or ethical moments that could have been far more interesting lack depth. Translations need to be improved. Combat needs a lot of work.We’re on it. We have a short term roadmap that begins with what we’re delivering by the end of next week, a May patch goal that aims to flesh out some areas of the game where players have felt they wanted to see more, and we’re busy working on a longer-term list of improvements that all address your most commonly reported issues and areas where Broken Roads is falling short.Thank you for your continued support and interest in Broken Roads, and for caring enough to comment and report issues. We welcome all feedback and suggestions, be it on forums or our official Discord, and are getting to work from Monday.

She’ll be right.Craig Ritchie
Game Director

PLAY NOW:

https://store.steampowered.com/app/1403440/Broken_Roads/


That's all for today, ‘ol cobber! Follow Broken Roads to stay updated and don't forget, your choices are the key.



SOCIAL: DISCORD | TWITTER | YOUTUBE | WIKI

- The Drop Bear Bytes team

More from Broken Roads

Other announcements

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In-game event7 Mar 2025Patch Notes - 6 March 2025 🔥Broken Roads Patch Notes - 6 March 2025 Greetings all - another month and another patch sees more features, bug fixes, and additional content added to Broken Roads. Party-wide skill checks Many players requested we allow party companions’ skills to be used in dialogue skill-check moments. This is now in, with some still set to player-only where it makes more sense. Expect more skill checks to b…Game update4 Feb 20254 February 2025 Hotfix4 February 2025 hotfix details: · Container names are now displayed when pressing TAB · Containers/bodies which have been looted will display " (empty)" · The names of items which can be picked up are now also displayed when pressing TAB · Fixed various human and animal combatants' blood splatter VFX not playing in combatMajor update28 Jan 2025Broken Roads’ Early 2025 RoadmapHello everyone and welcome to 2025! We hope you’ve all had a good break over the new year and like us you’re likely back in the swing of work, study, or whatever you usually do with your time. A few community members have asked for a roadmap for what to expect this year. We’re hesitant to commit more than just a few months, so below is a rundown of what is on the way in early 2025. The biggest…