Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Grass PlaytestNewsUpdates!
Game update

Updates!

Grass Playtest · published 16 Apr 2026, 16:07 UTC

All newsPlayers around this dateRead on Steam

New build dropped last night and I'm genuinely hyped for everyone to dig in 🙌 We've got an event coming up soon, so expect some new faces joining us in-game. Great time to kick the tires on everything.

A few things to check out:

🚗 Driving feel: I've been putting a lot of work into the driving tuning to make it feel satisfying and comfortable. Keep the feedback coming on how that lands, and throw any ideas my way.

🔄 Turn-in-place: We've updated zero-point turns to use the normal turn input. As long as you're not moving, just push left/right on the joystick or hit A/D and you'll start turning in place.

🎨 Visual updates: The new van is in! No animations yet, but she's looking fresh. Also got some new house models in the scene as we start swapping out placeholder art.

🏞️ The Park: If you haven't found it yet, there's a new contract called The Park. This is going to be our boss level for the area. Once progression is fully wired up, you'll earn the neighborhood's trust to unlock it. Should be a vibe.

🎵 Audio: A few new tracks and updated mower sound effects went out with this build, with more on the way. You'll be hearing some new tunes while you mow.

🖥️ UI: Some light updates across the board.

⚡ Performance: Big one here. Load times into larger scenes were sitting around a minute to a minute and a half last build. Should be down to roughly 20 to 30 seconds now depending on your hardware. Steam Deck performance and controller support also got some love.

Keep us posted on what you're finding. Super curious what everyone thinks. Let's grass 🌿

More from Grass Playtest

Other announcements

All news
Game update13 Sep 2026Dandelions and a Big Settings UpdateHey y'all! Happy Saturday! Sorry it's been a minute since the last update. I took a little break last weekend, but this weekend I finally got in and knocked out a bunch of the fixes y'all have been reporting, plus some quality-of-life stuff. I've also been heads down finishing the blockouts for the rest of the full game. I can't wait to start teasing those new areas once they're ready. I think…Game update30 Aug 2026Mower Rank, The Hill, and the Most Important Leaderboard EverHey y'all, big playtest update just went live! Couple of major changes I'd love your take on. Also there's now a dog-petting leaderboard. More on that in a second. Stars have been removed (kinda) Early on, GRASS was designed a bit more competitively. But the more we've all played, the more one thing keeps proving true: people, myself very much included, just love the relaxing act of finishing a…Game update16 Aug 2026GRASS'n ON THE WEEKENDHey y'all, hope everyone had a great weekend. New playtest build is live! Come join the DISCORD! The multiplayer fix This is why you're getting the build early. Turns out the issue was tied to host migration, so if your host bailed or rejoined the room, it could lock you out of loading into multiplayer sessions entirely. Should be squared away now. Shout at me in Discord if you're still hitting…