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Touhou Danmaku MazeNewsOct 2025 Newsletter
Community

Oct 2025 Newsletter

Touhou Danmaku Maze · published 4 Nov 2025, 19:52 UTC

All newsPlayers around this dateRead on Steam

It's been a crazy last few weeks and we enjoyed showing everyone what we've been up to.
Here's your October Newsletter!

Winning Dreamhack

Cirno wins her first award at DreamHack Atlanta 2025; The 1st Place - Audience Choice Award. Thank you everyone who voted for Cirno and all the feedback in the game. With an attendance rate of over 40,000, it's a huge honor to be given such trophy. We also got an entire list of bugs/features we need to add and we can't wait for you all to play the next update.

Patchouli Announced

Speaking of the next update, we showed off the next boss; Patchouli Knowledge!

This stage is our meanest level yet containing difficult maze routing, outlandish gimmicks, and retro challenges featuring the maze. Do you think you can handle the Labyrinth of the Scarlet Devil Mansion Library? More details on the next patch will be announced in the upcoming weeks.

Next Event AGDQ

Finally, It's time to start gearing up for the launch of Touhou Danmaku Maze and the eventual release sometime next year. This means we are lining up our events to continue showing off our game to everyone including Games Done Quick in Pittsburgh, PA! We can't wait to show off our game to such a unique hardcore audience in person. Cirno is ready cause winter is coming!!!

Final Thoughts

Once again, thank you all for joining us on this journey. Our next update is still far away but I would expect it to be similar to our last update. Stage 3 has gotten a lot of visual updates and Stage 4 is going to be a treat. We are also currently working on our next unique collaboration but it'll be some time until it gets announced.

More from Touhou Danmaku Maze

Other announcements

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Community9 Sep 2026Cirno Day 2026 NewsletterFirst of all, Game Status We'll be honest. We genuinely tried to launch this game for Cirno Day but last month, we had to make a difficult decision to delay our game. If we were to rush and launch the game today, much of our team would not be proud of the final release. Many features would be missing, many menus would be left unpolished, and the stages wouldn't be as grand as we like. We decide…Game update9 Jun 2026v0.7.2 Hot FixHello Everyone! We found tons of bugs including some found by you all! We made a quick fix to change some issues. Massive SFX adjustment including Ability SFX Added 2-1 New dash SFX 2-2 New explosion SFX 2-4 New tile SFX (down and up) 2-6 New Spawn SFX 3-7 New Flame SFX 4-3 New Leaf SFX 4-3 New Tile SFX Feature Bugs Fix including Continue function now works How to play alignment fixed Level Bug…Major update8 Jun 2026v0.7 ReleaseIt's finally time, let's talk about the v0.7 release~! Game Engine As stated in our last newsletter, we had to rewrite a majority of the game. This took up an obscenely large amount of time that we didn't anticipate. You'll notice tiny changes but they should affect anyone. Since we got to change many things, we were able to add some new features as well! · New controller support · Playstation,…