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HALFTIME ManagerNewsHALFTIME Manager 1.0.12
Game update

HALFTIME Manager 1.0.12

HALFTIME Manager · published 16 Aug 2026, 14:48 UTC · build 24762533

All newsPlayers around this dateRead on Steam

This time it is almost all about things that were already there but never really worked.

Crests and world

  • The crest you pick now actually shows up in the game. Before it just vanished, and you could not change it either.

  • 787 symbols to choose from, plus colour, size and position.

  • Names and sponsors now come from 53 countries instead of 6. The leagues stay the same, it just does not sound identical everywhere anymore.

Board

  • The season objective follows the squad you have today. Finish fourth and you no longer get handed "avoid relegation" again.

  • You can talk to the board and negotiate the objective, twice per season.

Ticket price

  • There is now a curve below the matchday takings. You can see what your price does to revenue and attendance before you set it.

  • The important part: below the usual price, not a single extra spectator turns up. A top-flight club was giving away 459,000 per home game that way.

  • Free tickets are now a campaign for one specific match instead of a slider you set once and forget.

Training

  • The screen finally shows what your sessions are worth: per player, per week, for each of the six abilities. If your plan is no good, you notice on Monday.

AI clubs

  • Clubs competing at the top now have the squad for it. The best clubs were six players short.

  • The AI pays better attention to fitness: training, pressing and the fitness centre.

Matchday

  • Live matches no longer get stuck. There were three separate causes that all looked the same.

  • Six clubs permanently played with ten men. Now a goalkeeper goes outfield if that is what it takes.

Other

  • Every build is checked against old savegames. Your career survives the update.

  • The kit view scrolls properly now.

  • Children in the stands had oversized heads.

  • The ticket price table was too narrow.

Tell me what you run into.

More from HALFTIME Manager

Other announcements

All news
In-game event9 Sep 2026HALFTIME Manager 1.2.0This one is about a question the game never asked before: why should a good player stay at your club of all places? Players make demands From strength 65 a player looks at what your club has. Nine demands, rising from the medical department to the players' lounge. Between 65 and 78 it is soft: every unmet demand costs you nine percent in wages. He still signs, just for more money. From 79 no am…In-game event5 Sep 2026HALFTIME Manager 1.1.7Almost everything here comes from your feedback Training · The readout showed only half the week : "+7.7 fitness" was the training plan, the -8 to -16 points a match costs appeared nowhere. Now the whole week is there, net. · Hard training made players fitter instead of tiring them: intensive sessions recovered 93% better than relaxed ones. · You can hand the training over to your coach, within…In-game event3 Sep 2026HALFTIME Manager 1.1.3The biggest update so far. The world is now really the world, the game speaks 28 languages, and player development has been rebuilt from the ground up. The whole football world · 53 countries become 128 , and two shipped worlds become six: next to the two European ones there is now South America, North America, Asia with Oceania, and Africa. Every country brings its own names, sponsors and club…