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UnificationNewsPower Swap Wheel
In-game event

Power Swap Wheel

Unification · published 14 Oct 2023, 00:48 UTC · build 12438879

All newsPlayers around this dateRead on Steam
  • added power swap wheel, similar to the item swap wheel, replacing the gravity toggle button
  • allowed powers to be bound to upgrades
  • added description to upgrades when hovering
  • added effect/power title to upgrade descriptions
  • added energize power upgrade
  • added time toggle power upgrade
  • added gravity toggle power upgrade
  • added visible sector divisions and instant chosen sector marker to selector wheels for improved sector selection responsiveness
  • improved wall climbing upgrade by converting to "sharp claws", additionally increasing melee and enemy grab damage by 1
  • adjusted keymap names from tool/gravitytoggle -> item/power
More from Unification

Other announcements

All news
Major update14 Sep 2026Focused GravityAdded "Some Assembly Required" lunar factory achievement Added "Unified" complete run achievement Added preference for gravity compass indicator - Enabled by default - Displays a reticle aligned with the facing cardinal direction Gravity Compass ring and indicator pulses when attempted gravity shifting is blocked Moved Wall Color Orb from Gravity Compass to Mini Map Added side arrows to Gravity…Game update18 Apr 2026Resuming DevelopmentI've built a critical mass of game design ideas that can fit within the Unification framework, and have a stable job with the freedom to pursue development of Unification once more. Some possibilities to look forward to: · secondary actions for tools · movement puzzles to charge and unlock gates · achievements · smoother tutorial ramp · improved checkpoint capability · dynamic camera movement ·…In-game event21 Dec 2023Quest Markers, Jacquard Quips, Block TexturesAdded Map yellow quest markers, showing the farthest unexplored room in each branch · Adjusted map player/spawn/end markers · Added physical spawn purple cube object to match map spawn marker · Added floor textures distinct from walls, improving player orientation clarity · Items/Upgrades/Money state is preserved upon entering a level, and restored upon resetting/respawning in a level · Added J…