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SandNewsServer Slam #2 has begun!
Community

Server Slam #2 has begun!

Sand · published 15 Jun 2026, 14:55 UTC

All newsPlayers around this dateRead on Steam

Servus Allies!

Server Slam 2 has started and we're excited to welcome you all back to the planet of Sophie once more!

If you've requested access already, you should be able to download the playtest and jump straight back into the game now. If you haven't head over to the steam page now to request access and it will be directly added to your library for download.

The Server Slam will run for 48 hours from this announcement.

Since we closed the Server Slam early last week, the team have been hard at work poring through your feedback and reports, and have managed to address a number of the most significant issues we identified over the 5 days.


Here's a quick summary of some of the most prominent fixes and changes we've implemented:

  • Significant server stability improvements

  • Fixed the issue with changing loot when opening containers with items

  • Fixed the issue when dunes wouldn't disappear on the Dreadnought and final extraction points

  • Fixed the issue when the compartment door wouldn't appear after being fixed by the repair kit

  • Fixed the issue where, in the Outlaw control scheme, the player wasn't able to change ammunition type

  • Fixed the issue when in Outlaw control scheme, the character would be in idle state, and when they would punch instead of shooting

  • Added reload SFX for the single-shot rifles

  • Added "News" UI to the gameplay

    • This will allow us to notify players about the planned server reboots and maintenance during the expeditions

  • Add music to the expedition result and loot division screens

  • Balance changes:

    • Shotgun cannons now have progressively better spread the higher the tier

    • Increased Leviathan Damage from 50 to 100

    • WOK Bomb no longer spawns on regular artifact spawn locations

    • WOK Bomb can now only be found with a chance on the dreadnought

    • Smoke Grenade will now spawn in a stack of 2 instead of 3

    • Increased Experimental Railgun Reload Time by 0.5s

    • Ironclads will now drop turrets slightly less often

    • Repair Kits now have 3 charges

    • Rare Weapons will drop with a slightly smaller chance from rare weapon crates

    • Green Key will appear slightly less often in safes

    • Custom Ammo will appear more frequently in rare weapon crates

    • Utility Locked Boxes will have a bit more loot in them

    • Valuables Locked Box will now have a chance of a green key spawning inside

    • Tuned Price of Armor Plates (they are a bit more expensive now)

  • Improved performance in Storm Dive

  • Entities in the storm are now destroyed

  • Tutorial screens (on F1 button) will be displayed for new players

  • Animation and texture-related updates

    • customization LODs distance fix

    • LODs for character backpack

    • replaced some animations

    • some fixes for ghouls animations

    • fixed ghouls flying hat

  • Added additional SFXs to the Storage screen

  • Updated "safety catch" for the cases when the player might spawn outside of the dropship

  • Fixed an issue where a character's hands are displayed as broken during interaction with the Steering Wheel while holding a C4

  • Fixed an issue where player names might not be displayed/disappear

  • Fixed a lot of issues in the lobby when playing with high ping/bad internet connection

  • Fixed an issue where if there were copies of the same item, the wrong item was transferred instead of the one you clicked on

  • Fixed an issue where an incorrect amount was put into cargo if you tried to transfer more than 1 stack worth of an item

  • Fixed an issue where the player could get softlocked on the Loot Division after the disconnect

Note that this isn't a complete list of everything that has been addressed since the Server Slam, just the more commonly reported or more impactful issues.For this Server Slam, we have decided to keep the players progression from the previous Server Slam and have unlocked the tech tree so that everything can be tested thoroughly. This will be wiped ahead of launch on the 22nd.


Also, Linux platforms are now supported in this build but you will need to install the Proton BattlEye Runtime in your Steam library!

We can't wait to see you all back on Sophie and hear your feedback, so a huge thanks in advance for everyone who participates. We'll see you on the sands, scavengers!

Join us on Discord to share your feedback, report any issues you may encounter and discuss the Server Slam with your fellow scavengers now!

Click the links at the bottom of the page to follow our social media pages to keep yourself up to date with all the news and updates for SAND and join the discussion over on Discord now!

- tinyBuild Games / Hologryph

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