Servus Scavengers! Update #10 is here, introducing a whole new mechanic, fixing a number of commonly reported issues and introducing further quality of life improvements! Check out the full list below 👇
Added “Threat” mechanic
Crew that has destroyed X* tramplers in a single expedition gets marked as a “Threat”:
*In Solo expeditions - 2 tramplers
*In Duo, Small Crews, and Large Crew expeditions - 3 tramplers
If a team captured other tramplers, then all of their tramplers will be marked as a “Threat”
All other players in the same session are able to see the marked tramplers
“Threat” status can be lost by:
Losing all the tramplers related to that crew
Extracting
Using a radio in the municipality building
Made matchmaking changes for the new players
The first couple of matches new players will be matched with new players
Added a report number after reporting the player
This is done, so you can provide any additional information through Discord or Customer Care. We will not provide information on the results of your report.
Fixed one of the main reasons that Voyage servers would crash over time
In some cases, game objects and/or colliders increased memory usage and the physics engine’s workload.
Fixed the issue where ammo type couldn’t be changed in the Outlaw control scheme if the weapon is not fully loaded
Fixed the issue where the player’s camera would become corrupted during interaction with a Turret or Control Panel if Orbital Strike was previously used. Occurred with Smuggler weapon handling Mode enabled
Fixed the issue where uncommon ammo couldn’t be loaded into the slots of the Experimental 80 mm turret
Fixed the issue where loaded ammo would disappear after packing a turret with a full inventory slot
Fixed the issue where Low Heat 40 mm Turret Ammo couldn’t be extracted
Fixed the issue where fall damage wasn’t incorrectly received when reentering the game on disconnect
Fixed the issue where the game would freeze briefly when closing the Players List
There may be graphical issues and artifacts when playing on Intel GPU’s
The character cannot enter the Expedition if the Invite has been accepted at the Tutorial pop-up background
Items may be displayed inside the character’s body in some cases
Large items may float around the character
Character may become invulnerable to melee damage while interacting with turrets or the steering wheel
Bullets can pass through the character on speed-boosted trampler
Shotgun might not deal damage at close range distance
Ironclads can be triggered multiple times by reentering the trigger area
Blueprint can’t be deleted
Character can become occluded in some cases
Character hands are “broken” when they carry energy rods
Please don't hesitate to report any issues you encounter or share any feedback you might have following this update on our Steam Forums and Discord!
Catch you on the dunes, Scavengers!
- Hologryph / tinyBuild Games