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Feywood WanderersNewsUpdate notes for patch 1.0.5
Game update

Update notes for patch 1.0.5

Feywood Wanderers · published 13 Jun 2026, 16:03 UTC

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- There is now a text log of battle actions that can be activated by going to display settings, for people who want to know exactly what is going on in battles.

- A bug where mirrored equipment's crafted modifiers were linked between all copies of the item has been fixed.

- The four base elemental classes had their capstone skills rebalanced to make them stronger, since it takes quite a few points to get them.

- You are much more likely to get weapons instead of other items from chests in the overgrown ruins zone now.

- When you use shell on yourself, the amount of shell you currently have is displayed to the right of your HP.

- Various other small fixes.

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Game update5 Sep 2026Update notes for version 1.1.0cFixed a bug where having 1 maximum HP would lock the game.Major update28 Aug 2026Update 1.1 is out!Hello everyone, this new update brings 2 new Lineages to the game: Octopode and Vampire! The Octopode can wear 4 rings and is a master of transmutation, while the Vampire focuses on draining health from their enemies and sneaking around! There's also several new Class Orbs to unlock and new items, with a focus on new spears, and a bit of rebalancing and bug fixing to make things more smooth. Th…Game update8 Jul 2026Update notes for version 1.0.8b- There is now a 'warning freeze' when you receive damage higher than 30% of your max health in a single turn, it delays your next turn a little bit so it's easier to react to big hits from enemies. The length of the delay and the health threshold it triggers at can be adjusted from the gameplay settings. - You can now respec by talking to the scarecrow in Lone Wolf mode. - There is now an opti…