
Hey engineers,
This update brings even more overall polishing, but most importantly: all buildings in the game that were supposed to have animations now have them! These machines were working all the time but now you can see all of them in action - another big step towards the upcoming v1.0 release:

In this section of patch notes, we answer the questions from the community that were submitted via the in-game feedback form and/or seemed especially interesting to us.
Q: "1)Привет. Или я не смог найти функцию зеркального отражения чертежа, или её нет.
Если действительно нет, было бы очень здорово, если бы она появилась.Спасибо за чудесную игру. " (Translated: "Hello. Either I couldn’t find the Blueprint scheme mirroring, or it doesn’t exist. If it really doesn’t exist, it would be great if it were added.")
A: Alas, we can't make it happen. We've been experimenting with it, but certain buildings can't be mirrored due to art limitations, and making twice as much art for the sole purpose of enabling building reflection would be too much time-consuming. This is something we should have considered at the very early stages of game development, which we haven't, unfortunately. We might consider adding it after the v1.0 release though.

At Luden.io, we develop games while constantly listening to the feedback from our awesome players. If you feel proactive, you're very welcome to do one or more of the following: