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War SelectionNewsTurning Inertia, Elephants and Bug Fixes
Game update

Turning Inertia, Elephants and Bug Fixes

War Selection · published 19 Sep 2026, 13:17 UTC

All newsPlayers around this dateRead on Steam

General

  • Optimized rendering of explosions, other visual effects and marks on the ground
  • Reduced overlapping identical sounds when many units fire or perform the same action at once
  • Added turning inertia to ships, elephants, artillery and vehicles

Bug Fixes

  • The Yamato could fail to turn its hull to bring its turrets to bear on a target
  • Restored image distortion effects that had been missing for a long time due to a bug
  • When an object disappeared from the minimap, nearby object markers could also disappear
  • Loading large textures could interrupt game loading with a false out-of-memory error
  • A corrupted image could stop other images from loading
  • Sounds could come from the wrong direction
  • Tooltips could lose lines or retain text from the previous tooltip
  • The announcer volume setting was not saved between game launches

Balance

  • Elephants now frighten enemy cavalry: riders retreat and temporarily stop responding to orders
  • Elephant collision shapes have changed from round to elongated
  • The Light tank, Flamethrower tank, FT17, Type FT, Chinese Light tank and Light tank F3000 now crush troops while moving
  • Early European, early Asian and Italian fishing boats, the Battle boat and the Sampan now accelerate smoothly
  • Increased the clearance needed for cavalry, some artillery, the Motorcycle, Tankette KS, Tankette KD and Armored car Terni to pass
More from War Selection

Other announcements

All news
In-game event10 Sep 2026Graphics, Movement and PerformanceGeneral · Vehicles, siege weapons and some ships can now move in reverse, automatically choosing the quickest route while accounting for turns · Optimized pathfinding and target selection, the game’s most demanding algorithms · Solo players can now queue for team matches of any size; the option to search only for large matches remains available · Added notifications for battles outside the came…Game update31 Aug 2026Network Matches and Bug FixesGeneral · Network match response is now 2 ms faster · Melee units that slow cavalry now distribute their attacks more effectively among targets that have not yet been slowed · Armageddon mode has been completely removed from the game Bug Fixes · If the store failed to load, the game could remain locked in the menu; you can now continue playing, and purchases will become available once loading i…Game update29 Aug 2026Special Attacks ReworkedGeneral · Saboteur bomb planting reworked: mark a spot and the Saboteur walks over and plants the bomb right there instead of under itself, then pulls back to a safe distance unless you give it another order. With several Saboteurs selected, the button shows how many bombs are ready and the closest unit with a ready bomb carries out the order · Paratrooper drops from the Bomber Ca.3 and Bomber…