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Hansa ForeverNews08.08.2026 Nine Realms
Game update

08.08.2026 Nine Realms

Hansa Forever · published 8 Aug 2026, 21:40 UTC

All newsPlayers around this dateRead on Steam

Patch Notes

Nine Realms

  • The world’s 19 cities have been reorganized into nine historically aligned regions: England, Scotland, Germany, the Teutonic Order, the Archbishopric of Riga, Denmark, Norway, Sweden, and Flanders.
  • Each region now uses matching personal, vessel, and captain names. Germany remains Germany under Karl IV.
  • Existing saves migrate automatically to the new regional structure.
  • Novgorod, Groningen, and Reval have been removed from the regional structure. Legacy references safely redirect to Riga or Bremen.

Fixes

  • Player builds now preserve each city’s authored water elevation. Rostock remains at its authored level 10, while unfinished cities retain their current authored levels.
  • Quit Game now hides the game window immediately and closes Steam services before Unity shutdown, preventing the frozen-looking delay.
  • The Steam version now opens directly at the full desktop-sized resolution instead of briefly appearing as a 1024x768 window.
  • Town Hall and other building panels now open and close more reliably, suspend camera movement while open, and use corrected navigation references and interaction areas.
  • Fixed the ship dossier tab and route-content alignment.
  • Hemp Farms no longer add an unintended extra sunlight source.

Performance and Stability

  • Reduced repeated runtime searches, UI rebuilding, and temporary allocations across the world map, city simulation, trading, save loading, building panels, ship systems, and authored city content.
  • Improved high-speed simulation batching and event-driven UI refreshes.
  • Moved more deterministic UI and city content into authored build assets, reducing runtime setup work and improving player-build consistency.
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