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Destroy The MoonNewsDestroy The Moon — Demo Update Patch Notes 1.4.1
In-game event

Destroy The Moon — Demo Update Patch Notes 1.4.1

Destroy The Moon · published 8 Aug 2026, 11:05 UTC

All newsPlayers around this dateRead on Steam

ANOMALY CORE UPDATES

  • Expanded the Anomaly Core reward pool with several new possible rewards.

  • Added Health and Shield restoration as an Anomaly reward.

  • Added Temporary Weapon Evolution rewards.

  • Added a permanent 5% All Stats reward.

  • Added a one-use Nuke Charge, allowing one Nuke use before permanently unlocking the ability.

  • Added a one-use Immunity reward that automatically activates at critical health and is followed by an Emergency Shield.

  • Added new HUD indicators and gameplay notices for Anomaly rewards.

  • Improved the Global XP Vacuum so it only becomes available when enough XP is nearby.

METEOR UPDATES

  • Reduced the Medium Meteor chance to drop a Temporary Weapon Evolution by 35%.

  • Reduced the Large Meteor chance to drop a 5% All Stats bonus by 35%.

  • Decreased Medium and Large Meteor Health by approximately 25%.

  • Changed the Meteor Fragments icon.

PLAYER HEALTH UPDATES

Increased player Health based on difficulty.

  • Easy: 2800 to 3150, an increase of 350 Health

  • Medium: 2400 to 2800, an increase of 400 Health

  • Hard: 1800 to 2050, an increase of 250 Health

DIFFICULTY UPDATES

Decreased Alien swarm rates based on difficulty.

  • Easy: approximately 14% decrease

  • Medium: approximately 10% decrease

  • Hard: approximately 8% decrease

MUSIC AND SFX

  • Added a new music track titled One Last Chase.

SHIP AND MOVEMENT UPDATES

  • Added Reverse movement using S or Down Arrow by default.

  • Reverse movement is now integrated with the control system and supports custom keybindings.

  • Improved reverse thruster effects across unlockable ships and ship skins.

SPACE EVENT IMPROVEMENTS

  • Improved spawning rules for Anomaly Cores, Meteors, Shrines, and other objectives.

  • Space Events now maintain safer distances from one another.

  • Fixed cases where Meteors or Shrines could spawn directly on top of an existing Anomaly Core.

UI AND FEEDBACK

  • Added clearer reward notifications for Anomaly Core effects.

  • Added a dedicated one-use Nuke indicator to the Nuke HUD slot.

  • Added a one-use Immunity indicator to the player status bars.

ACCESSIBILITY AND CONTROLS

  • Added customizable keybindings for in-game actions.

  • Added Primary and Secondary binding slots for supported controls.

  • Keybinding changes are saved and carried between the Main Menu and in-game Settings.

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In-game event10 Sep 2026Destroy The Moon — Demo Update Patch Notes 1.4.7New Features · Added the new Mission System with 32 different Mission Objectives . · Up to 3 Mission Objectives can appear during a run, including Meteor destruction, enemy hunts, survival objectives, and more. · Mission Objectives are randomized between runs and reset when starting a new game. · Easy, Medium, and Hard Mission Objectives reward bonus Lunar Shards. · Added Extreme Difficulty . ·…In-game event31 Aug 2026Destroy The Moon — Demo Update Patch Notes 1.4.6TALENT SYSTEM · Added 4 permanent Talent Trees: Defense, Assault, Utility, and Mastery. · Added permanently purchasable Skill Points using Lunar Shards, with increasing costs as more points are purchased. · Added a global Talent Rewind system for reallocating purchased Skill Points. · Added tree progression limits, prerequisites, branching paths, and permanent bonuses across survivability, comb…In-game event18 Aug 2026Destroy The Moon — Demo Update Patch Notes 1.4.5ALIEN SHIP AI AND COMBAT · Improved several parts of the Alien Ship's combat behavior and ability handling. · Improved Flamethrower attacks so Alien Ships commit to firing for a short period instead of constantly cancelling or changing direction. · Added a new Frenzy Bomb ability for Alien Ships during later stages of a run. · Frenzy Bombs can enrage nearby enemies for 8–12 seconds, temporarily…