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Destroy The MoonNewsDestroy The Moon — Demo Update Patch Notes 1.4.7
In-game event

Destroy The Moon — Demo Update Patch Notes 1.4.7

Destroy The Moon · published 10 Sep 2026, 12:17 UTC

All newsPlayers around this dateRead on Steam

New Features

  • Added the new Mission System with 32 different Mission Objectives.

  • Up to 3 Mission Objectives can appear during a run, including Meteor destruction, enemy hunts, survival objectives, and more.

  • Mission Objectives are randomized between runs and reset when starting a new game.

  • Easy, Medium, and Hard Mission Objectives reward bonus Lunar Shards.

  • Added Extreme Difficulty.

  • Extreme is permanently unlocked by completing "Survive Until 10:00" on Hard Difficulty.

  • Extreme features a 2.50x base difficulty multiplier.

  • Extreme Mission Objectives grant Score Multiplier bonuses instead of flat Lunar Shards: +0.25x Early, +0.50x Mid, and +0.75x Late, up to +1.50x.

  • Extreme Mission bonuses increase both the final Total Score and resulting Lunar Shard reward.

  • Added Rerolls and Card Reserve as new Mastery progression features.

  • Added new Yunna dialogue lines and interactions with Alien Ships.

  • Added new UI icons.

First-Run Tutorial

  • Added a complete first-run Tutorial for new players.

  • Added Tutorial pages covering controls, HUD elements, resources, Mission Objectives, Health, Boost, and other core systems.

  • Added Tutorial animations, HUD callouts, SFX, keyboard navigation, and an "INITIALIZING SYSTEMS" startup sequence.

  • The Tutorial is permanently marked as completed after finishing it.

Balance & Gameplay

  • Increased Slash size by 15%.

  • Decreased Detonator movement speed by 15%.

  • Increased Detonator damage from 175 → 215.

  • Increased Twin Shredders Rate of Fire cap from 10/10 → 12/12.

  • Reduced Fire Rate gained per card from 22.5% → 20%.

  • Reduced Twin Shredders maximum damage from 12 → 10.

  • Increased Artemis-X special trait Health bonus from 5% → 7.5%.

  • Increased Orion special trait Shield bonus from 10% → 12.5%.

  • Rebalanced the HP Regen Passive node to 0.1% → 0.25% → 0.5%.

  • Reduced HP Regen Card value to 0.75%.

  • Reduced Shield Regen from 100% → 35%.

  • Reduced Inferno Bullets and Overcharged Bullets damage by approximately 20%.

  • Increased EXP from Purple and Red XP Crystals by approximately 30%.

  • Tiny Meteors can now grant a +1% Stats reward.

  • Reduced the chance for Large Meteors to grant +5% All Stats.

  • Added Medium enemies to Hard Difficulty.

  • Increased Frenzy and Feeding Aura VFX rate.

Talents & Progression

  • Reworked the Mastery Talent Tree.

  • Adjusted several additional Talent nodes to better fit the updated balance.

Cosmic Energy

  • Renamed Meteor Fragments → Cosmic Energy.

  • Cosmic Energy now serves as the general resource for Anomalies and future gameplay systems.

Lunar Shards & Game Over

  • Added the Lunar Shard icon to the Shop currency display.

  • Added the Lunar Shard icon to the final Game Over Mission Reward.

  • Extreme Mission Objective bonuses are now reflected in the final Total Score and Lunar Shard payout.

Fixes & Improvements

  • Fixed HP Regen being affected by continuous damage instead of regenerating passively.

  • Fixed missing base Alien death SFX.

Presentation & Storefront

  • Added new splash artwork and updated Steam presentation assets, including Library Hero, capsules, and vertical artwork.

More from Destroy The Moon

Other announcements

All news
In-game event31 Aug 2026Destroy The Moon — Demo Update Patch Notes 1.4.6TALENT SYSTEM · Added 4 permanent Talent Trees: Defense, Assault, Utility, and Mastery. · Added permanently purchasable Skill Points using Lunar Shards, with increasing costs as more points are purchased. · Added a global Talent Rewind system for reallocating purchased Skill Points. · Added tree progression limits, prerequisites, branching paths, and permanent bonuses across survivability, comb…In-game event18 Aug 2026Destroy The Moon — Demo Update Patch Notes 1.4.5ALIEN SHIP AI AND COMBAT · Improved several parts of the Alien Ship's combat behavior and ability handling. · Improved Flamethrower attacks so Alien Ships commit to firing for a short period instead of constantly cancelling or changing direction. · Added a new Frenzy Bomb ability for Alien Ships during later stages of a run. · Frenzy Bombs can enrage nearby enemies for 8–12 seconds, temporarily…In-game event14 Aug 2026Destroy The Moon — Demo Update Patch Notes 1.4.3SHIP UPDATES Added Unique Traits to playable ships. · Artemis: +5% Max Health · Orion: +10% Max Shield · Viper: +15% Move Speed · Wishletter: +10% XP Gain · Alienbane: Chance to trigger 2x Lightning Strikes · Improved Ship Shop hover behavior so highlighted cards correctly keep their interactive button visible after purchasing or equipping. · Added a new Ship Equip SFX when switching to another…