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Hansa ForeverNews05.08.2026 Cities, Construction & Turkish Localization Update
Game update

05.08.2026 Cities, Construction & Turkish Localization Update

Hansa Forever · published 5 Aug 2026, 14:31 UTC

All newsPlayers around this dateRead on Steam

Patch Notes

Turkish Localization

  • Added full Turkish localization for menus, construction, trade, guilds, town services, shipyards, convoys, tooltips, goods, buildings, ranks and dynamic messages.
  • Turkish is now selected automatically on first launch when Steam or the operating system reports Turkey or Turkish.
  • Language changes now update visible panels immediately, while inactive interface elements are translated asynchronously to prevent noticeable pauses.

Cities and Roads

  • Corrected Danzig's water level and matched its water rendering setup to Rostock.
  • Danzig, Oslo, Reval, Riga and Thorn now load with their city environments active.
  • Danzig's road spline now produces terrain-following paved roads without floating or buried sections.
  • Danzig pedestrians now spawn and walk along the city's roads.
  • Improved pedestrian movement and walking animations at x0.1 game speed.
  • Added Rostock's available tree, conifer and rock painting options to every city terrain.

Construction

  • Every city now includes a lightweight, preconfigured BuildSystem, allowing Architect construction in both normal play and God Mode without generating setup objects at runtime.
  • Production buildings now use their complete visible bounds when aligning to terrain, preventing partially buried workplaces.
  • Production buildings placed away from an authored road now receive a terrain-following connection to the nearest road spline.

Ships and Voyages

  • Improved world-map ship movement to eliminate visible stutter near coastal departure points.
  • Ships now use smoother, frame-continuous route progress across all voyages.
  • Improved sea-route connections around harbors, coastlines and narrow passages.

Steam Integration

  • Added Steamworks runtime integration and callback support to shipped Windows builds.
  • Steam country and game-language information can now be used for first-launch language selection.
More from Hansa Forever

Other announcements

All news
In-game event14 Sep 2026IndonesianPatch Notes Localization · Added Indonesian (Bahasa Indonesia) language support. · Language search results now remain visible after scrolling the language list. Gameplay · Day and Night alternate every two real-time minutes. Selecting either phase on the lower-left wheel starts a fresh two-minute period. · Reaching -100,000 gold lowers the player’s rank once per debt episode. Reaching -200,000…In-game event12 Sep 2026PolishPatch Notes Languages and Interface · Added Polish interface support, including searchable language selection and Polish characters in interface and building labels. · Enlarged the content of the Guild Panel Merchants, Statistics, Expeditions, and Measures pages, with more room for localized text. · Improved long-label fit in Polish and preserved immediate updates when changing languages. · Uni…In-game event9 Sep 2026GermanPatch Notes Languages · Added German interface support. Choose Deutsch from the searchable language selector in Options. · On first launch, the game uses the Steam game language when supported. Saved in-game language preferences take priority; unsupported or unavailable Steam languages use English. · Fixed text retaining the previous language when switching between English and Turkish, includin…