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KingdomTD: Draft Your Demise PlaytestNewsKingdom TD Playtest Update — August 2, 2026
Game update

Kingdom TD Playtest Update — August 2, 2026

KingdomTD: Draft Your Demise Playtest · published 2 Aug 2026, 06:46 UTC

All newsPlayers around this dateRead on Steam

This update adds a clearer campaign journey, more distinctive bosses, and a substantial combat-feel pass across the game.

Campaign and progression

  1. Added eight main campaign questlines, one for each biome, with sequential objectives and clearer unlock milestones.
  2. Added new portal-sealing victory scenes at major Grasslands, Sunken Coast, Deep Dungeon, and Snowy Mountains milestones.
  3. Improved campaign quest-log presentation, objective visibility, world labels, dialogue layout, and completion messaging.
  4. Added moving cloud shadows to outdoor battles and the campaign map.
  5. Enlarged and refined Sunken Coast scenery for better readability and visual presence.
  6. Added ambient bat flybys and atmosphere adjustments to the Haunted Village.

Bosses and combat feel

  • Added unique portraits for the tutorial boss and 28 campaign bosses.
  • Added biome-specific portrait frames to boss health displays.
  • Added new tower firing sounds, enemy ability sounds, hero-ability audio, and combat stingers.
  • Added clearer projectile travel, arrow trails, hit bursts, ground impacts, explosions, shockwaves, and camera response for heavy attacks.
  • Reworked Meteor and Cannon impact presentation, including new projectile and explosion artwork.
  • Improved rider attunement feedback with tower outlines, attack flashes, a rider gesture, and brighter firing audio.

Balance and clarity

  • Draft cards now preview the same scaled enemy health and spawn counts used by live combat.
  • Strengthened later-wave enemy health growth to keep the end of a run threatening.
  • Reworked the Vigorous affix to heal a portion of recent damage instead of repeatedly restoring a percentage of maximum health; overlapping healers can no longer multiply the same recovery.
  • Improved health and damage accounting so recorded combat statistics are more reliable.

Interface, audio, and fixes

  • Added the build version to the main menu for easier playtest reporting.
  • Added new title-screen and intro music plus an updated boot splash.
  • Updated the mounted ranger's movement artwork.
  • Fixed Flail tower upgrade visuals and overlapping turret keybinding text.
  • Improved victory-screen focus behavior, tutorial controls, the wave-complete report, and several campaign UI layouts.
More from KingdomTD: Draft Your Demise Playtest

Other announcements

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Game update24 Aug 2026Update for Aug 23 - 3d buildTesting out a full 3d variant of the gameIn-game event15 Aug 2026Playtest 0.3.0 Patch NotesPlaytest 0.3.0 rebuilds battle presentation across the Kingdom, fills waves with larger enemy formations, and adds clearer tactical control from Draft through Combat. A living new title screen · Replaced the static title backdrop with a live siege assembled from the same terrain, Draft, enemy, tower, weather, progression, and lighting systems used in a run. · The showcase builds a route tile by…Game update11 Aug 2026Playtest 0.1.9 Patch NotesPlaytest 0.1.9 keeps you in control during combat, makes retries much faster, and adds new graphics options alongside a broad performance and presentation pass. Manage turrets during combat · You can now open placed turret sheets, inspect targets, upgrade, Ascend, and sell while a wave is in progress. · Selecting and placing new turrets remains exclusive to the Build phase. · Selling now refund…