Hello everyone,
In this major update, the New Cycle Universe is revamping and upgrading some of its key assets and systems that we haven’t been able to dedicate time and resources to since the game’s launch.
Up until now, our major update series has primarily focused on completing the game’s design flow—featuring “new structures, new production trees, and new products.” This time, however, we’re focusing on the game’s oldest digital assets—the Humanoid NPCs—and the systems associated with them, and we’re completely overhauling our entire inventory related to them from the ground up.
In addition to this main focus, this update also brings a wide range of other improvements—from numerous small system tweaks and some new structures and props to a major engine upgrade based on powerful render optimization—all of which we hope you’ll enjoy.