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Temple Maker 64 DemoNewsVersion 0.1.13 Patches and Fixes
Game update

Version 0.1.13 Patches and Fixes

Temple Maker 64 Demo · published 1 Jun 2026, 07:05 UTC · build 23154360

All newsPlayers around this dateRead on Steam

Corrupted saves, begone

There was an issue where, under certain circumstances, the Temple Editor would crash and the save file would become corrupted.

To prevent this from happening, I have set in place additional safety measures to preserve your save file: now, the file will go through a validation process before overwriting your current save, and editor crashes will reload the good save file.

Keeping builders of huge Temples happy

If you attempted to build a huge Temple with many objects, you may have noticed lag spikes. In this new version, I have heavily optimised the way temples are built, mitigating those lag spikes. You can now go back to building your long Temples!

Full Changelog

  • Optimisation of lag spikes when editing large dungeons

  • Stabilised autosaving and added security measures to prevent creating corrupted saves

  • Added a graceful crash handler for reloading the last valid save if an unexpected crash occurs

  • Fixed a typo in the French translation for the description of the Bombs

  • Fixed a hardlock when finishing a dungeon in Build mode, moving the exit, and resuming exploration

  • Fixed an glitch allowing you to place doors in the middle of a room

More from Temple Maker 64 Demo

Other announcements

All news
Game update31 Aug 2026Balancing the Imperator + Additional Fixes - Version 0.2.2Hello Temple Makers! I present a first update aimed at balancing the gameplay around the Imperator enemy. Allow me to present the changes I made to its behaviour: Summary of the changes · The shield is now effective against the Imperator's attacks. This change is a counter-measure to the fact that the Imperator's attacks proved too punishing for the average player. If the Imperator blocks your…Game update28 Aug 2026Various Fixes - Version 0.2.1Here's an early patch with various fixes for bugs that were reported following yesterday's update! Changelog · Fixed ledge with decorative tiles being unclimbable · Fixed ladders with decorative tiles at the top being unclimbable · Fixed pots not depressing floor switches · Fixed boomerang targets not being cleared on room change · Fixed Quick Spin getting stuck, or being unattainable while pla…In-game event27 Aug 2026The Combat Update - Version 0.2.0Hello dear Temple Makers, allow me to present the biggest update to date! Check out some of the new features in this update: Introducing the Imperator The Imperator is a reptilian creature with a two-handed longsword that will attack you on sight. It moves fast , so escaping it is difficult. Unless you time it right, it will parry most of your attacks and retaliate immediately. Given the range…