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Save the Red Box: PrologueNewsThird Update Released
In-game event

Third Update Released

Save the Red Box: Prologue · published 8 Oct 2026, 10:01 UTC · build 25800181

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Hello everyone. This will be the final update for the prologue version; however, should you report any bugs, we will release an update to fix them. In this update, we’ve added backgrounds and sound effects and implemented numerous bug fixes. I believe the game is stable now, though there is always a possibility of encountering a bug—that’s simply the nature of software development; no matter how much testing is done, someone will inevitably find a bug.

Apart from that, we have now set up the Steam page for the main game, though we haven't submitted it for review yet; we plan to stick strictly to our roadmap. I want to thank everyone who tried the game and provided feedback—I’ve brought the game to this stage by addressing the shortcomings identified both by you and by myself. Barring any major setbacks, we will adhere exactly to our roadmap and launch right on schedule.

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In-game event5 Oct 2026Visual Update #2Hello everyone; we are in the second phase of the visual update, but before that, let me share some other good news: all sound effects are ready, backgrounds have been added to the game as part of this phase, and we have reworked the floor tiles following the negative feedback we received about them. I am facing some indecision regarding certain matters; I have shared posts in various communiti…In-game event28 Sep 2026Visual Update #1Hello everyone; the long-awaited moment has finally arrived, and we have completed the first phase of the visual update. Currently, you cannot access either the version featuring the visual update or the version shown in the screenshots i took; however, i plan to release the visual update for this version very soon as well. By the way, let me point out that this isn't everything—it's just the f…Community22 Sep 2026Announced RoadmapHello everyone. We haven't been visible for a while, but that doesn't mean there's a problem; on the contrary, it means we've been working hard — i'm simply only sharing noteworthy developments. I think we’ve clarified our roadmap now; i intentionally spaced things out a bit—partly because there’s no need to rush, and partly so we wouldn’t fall behind schedule if any unexpected issues arose—tho…