Hi everyone!
This is just a quick little update to let you know that the first test build for Polyion is up now on the "test" branch!
You can switch over to this branch through the game properties in your steam library. But first; I want to quickly let you know what has been included in this build, what needs fixing and what's being worked on for the next build:
In this build:
You can choose between two islands before building your town.
Build system works like a deck of cards, you receive one building "card" after another, place strategically and place buildings where they provide the most XP.
Levels, which can be increased by earning XP from buildings in your town, allow you to choose from 3 different perks/bonuses every time you level up. (Level up a building, acquire a new building "card" and swap out all buildings of a certain type for a different building type).
Still working on:
Buildings have distance limits from the town hall (the first building you place), these are hard-coded for now, but will dynamically change and increase as your town grows.
Indicators show you which buildings are affected by the building you're placing, right now this only shows when placing Factories and warehouses. More UI will be added to display the exact XP received from the surrounding resources and the buildings themselves, rather than just lines.
UI still needs to be finished, such as the in-game UI assets and the main menu.
Options screen will be added soon.
Save system is still being worked on, will be implemented once the core features and systems are developed.
Sound effects and music.
3D Models.
To be started:
Research System (Gives you further options to expand your town with agriculture, ocean building, etc).
That's all for now and I will update you all on the rest of the development as soon as I can.
Luke (cntblnk)