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Return to Planet Zoveka PlaytestNewsVERSION 0.640
Game update

VERSION 0.640

Return to Planet Zoveka Playtest · published 2 Sep 2026, 14:41 UTC

All newsPlayers around this dateRead on Steam

- Reaching round 8 in Dust Rush now earns one random eligible starter item for the next Dust Rush run. A seven-second neon notification announces the reward, and the next run grants it with the usual inventory sound and automatically opens the inventory while the normal two-item choice remains available.
- The main ship's installed Tractor Beams now share a minimum and maximum dust-tier filter in their click menu in both the main game and Dust Rush. The menu shows the unlocked tier limits, keeps both controls locked to tier 1 at the base upgrade level, and saves the selected range for future sessions.
- Every creature killed in Dust Rush now drops the existing clickable stopwatch bonus, granting two seconds per creature tier.
- Cargo Pods now join the Dust Rush end-of-run explosion sequence and burst into dust like the rest of the player's equipment, including while docked to the main station.
- Tightened the main ship Tractor Beam tier-filter menu click area to match its small hover target, preventing clicks on the nearby Clean Dust container from opening the Tractor Beam menu.
- Rare Rock Miners now become permanent hover-only equipment once they begin embedding into the Rare DustRock, preventing drag relocation and its resulting snap-back while retaining their statistics popup.

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Game update16 Sep 2026VERSION 0.670- Refined the Particle Slingshot's 3D model with matching top and underside details, repaired texture wrapping and a worn-metal finish, while preserving its accepted size and body motion. - Orbiting Particle Slingshots now pull dust gently according to its mass toward a capped speed, with heavier particles taking longer to accelerate, and launch it 20 percent faster than its actual intake speed…Game update9 Sep 2026VERSION 0.670- Capped main-game Dust Muncher waves and Equipment Hugger groups at 3 creatures and tier 4 for the first 20 played minutes. Added config controls for the duration, group size and tier cap; existing tier-1 introductory periods still apply. - Added the missing purple aura to the Cosmic Ray Gun on the game map. - Reduced redundant particle processing and repeated nearby-dust searches during bulk…Game update7 Sep 2026VERSION 0.660- Chapter 3 now requires 8 distinct deployed machines or newly installed ship systems. Upgrade levels, duplicate registry entries, consumables and built-in starter equipment do not count; guidance is updated in all supported languages. - Weapons now prioritize the creature with the least remaining health when choosing between Dust Munchers and Equipment Huggers. - Pressure Booster Kits can now…