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Milo PlaytestNewsMilo Playtest Patch
Game update

Milo Playtest Patch

Milo Playtest · published 1 Sep 2026, 17:44 UTC

All newsPlayers around this dateRead on Steam

-account and weapon progression toasts implementated and testing

-account and weapon progression is more grindy

-basketball progression tracks baskets scored (lobby and arcade)

-wave survived stat added to player details screen

-players now play animations when downed, and revived

-enemy eye trails are toggelable in settings

-knife kills now grant bonus tickets

-kill-in-order completion now grants tickets for culled enemies

More from Milo Playtest

Other announcements

All news
Game update11 Sep 2026Small patchenabled barricade light shadow-castingGame update10 Sep 2026Improved lighting and rendering-replaced Lumen/Reflections with Screenspace (Epic & Creamy settings) -light adjustments trench mapGame update9 Sep 2026Bug fixes and QOL-post-revive knockdown radius increased -reload anim for PPSH changed -HISM and shell-casing material issue fixed -body impact concurrency sfX issue fixed