Swords And Magic: Path Of Conquest · published · build 24026086

Dear players, here are the updates for this version:
1. [Alchemy Profession & Corresponding Leadership Skills] You can now craft herbs into various potions! Learn advanced alchemy through the Leadership Skills.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
1. [Boss Difficulty] Reduced the spell attack frequency of dragon bosses and the attack frequency of newly spawned bosses.
2. [Round Intensity] Monsters now gain 1 level every 2 rounds instead of every round. The max level cap remains the highest level among the player's active characters. This slows down monster power scaling for parties larger than 6!
3. [Date] Changed from 3 days per month to 10 days per month. (Due to stipend frequency — until other income sources are added, the month is set to 10 days for now. It will be adjusted to 30 days per month once more content is added.)
4. [Experience] Increased experience gained from killing monsters.
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
1. Fixed [Abnormal Boss Skill Damage]
- I received reports of abnormal skill damage values (e.g., a level 10 Mountain Giant Dragon dealing 5000+ damage with Fireball in a 6-player configuration). The code has been reviewed — boss skill damage should not exceed the maximum a tank class can absorb in a single hit, and should not be cast too frequently (at least not twice within 5 seconds).
2. Fixed [Missing Text Log When Paying Member Maintenance Fees] - Money was being deducted silently with no log entry.
3. Fixed [Tavern Talent Points Becoming Abnormal When Buying/Selling Characters]
4. Fixed [Craft Button Becoming Uninteractable After Item Crafting Completes]
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
If you're enjoying the game, please consider leaving a review 🙂 Even if you're not — I'd still love to hear your honest feedback, it really helps me improve the game. It's also my only way of getting the word out right now, it really means a lot!
[Swords and Magic: Path of Conquest] Developer - Archer
[2026.07.03]