
Corrected and changed collision of the bridge and the connected platforms on the "Bridge" map. (Scripts ability would pass trough due to incorrect collision layer)
In the loadout manager, installed scripts would sometime be order incorrectly after several quick drag and drop.
Power Allocation Tech, Qbits cost 6 -> 10
Refresh Tech, Qbits cost 8 -> 10
Parallel duplication Tech
Qbits cost 8 -> 12 Making it more costly as an early "swarm" strategy
Accelerate, Aura Radius 10 -> 12
Decelerate, Aura Radius 8 -> 10
Sanctuary Regenerative Perimeter, Aura radius 10 -> 12
Emphasize the long range capability but close range vulnerability
Max health, 40 -> 30
Max energy, 12 -> 15
Excessive pulse
Range, 7.25 -> 7.5
cooldown, 4 -> 5.25
Damage, 8 -> 9
Range optimization Tech,
Qbits cost, 8 -> 6
Range bonus, 1.5 -> 1.25
Max health, 30 -> 32
Max energy, 12 -> 14
Amplitude Tech, cost 8 -> 5 Since it already have a small penalty built-in
Making the Siren more interesting option when it come to node defense
Max Energy, 12 -> 15
Luring Coroutine
Taunt duration 3 -> 5 Was not long enough to intercept most incoming attacks
I continue improving the onboarding experience.
Reduce to a minimum the text in each panel without compromising comprehension.
Added 2 video panel in key section of the tutorial to reduce confusion.
Added Codex entries for more advance information thus reducing the quantity inside the tutorial.