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MuseSwiprNewsOnline Prep + New Song Grades + Hit Window Changes
In-game event

Online Prep + New Song Grades + Hit Window Changes

MuseSwipr · published 25 Jun 2026, 22:44 UTC · build 23893808

All newsPlayers around this dateRead on Steam

Online Prep + New Song Grades + Hit Window Changes

Behind-the-scenes Online Preparations

  • Lots of behind the scenes work to connect MuseSwipr to our work in progress server. There should be no changes to the current MuseSwipr experience and how the game plays.

  • The purpose of this is for us to gather early data and test how everything holds up before we add the real features (*cough* MUSE RATING *cough*).

  • If you find any bugs or unexpected behaviour, please give us your feedback in our official Discord! (On the Discord you'll also get sneak peek into the mentioned future features ;) )

Hit Window Update

  • Updated the hit window timing so that the "OKAY" hit window is constant across all APs (approximately AP5), and increased the scoring version.

  • This is part of preparing for future rating calculations, so plays are scored on a consistent hit window.

New Song Grades

  • Expanded the grade ladder!

  • Newly added: C+, B+, A+, S+, SS, SS+, SSS, and the brand new top grade, SSS+.

  • SSS+ is now the grade awarded for a perfect 100%.

  • All of these are fully skinnable.

  • Also the space for rank icons were enlarged in leaderboard panels and in the post-game screen.

Input Calibration Simplification

  • Simplified the Input Calibration options to remove the following sliders:

  • Turn Leniency (behind the scenes the slider didn't actually do anything anyways)

  • Swipe End Velocity Ratio

  • Slow Smoothing

  • Fast Smoothing

  • Turning Input Stabiliser


If your presets changed any of the sliders, they have been reset to a constant value that all players will use. It may take some time to get used to the changes.

What's Next?

A rating system is a work in progress and something you can start playing around with if you join our Discord! All new scores submitted with this update should be eligible for rating in the future.Our immediate next steps will be to refine the difficulty calculation, as well as improve the behind-the-scenes structure.
Also, new note type soon! The difficulty calculation will also be accounting for that too :3

Also... RIP can no longer put bugcat capoo emojis here because Steam will not allow showing images hosted on not Steam :(

More from MuseSwipr

Other announcements

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In-game event6 Jul 2026Difficulty Engine Overhaul + Russian Localisation Updated!Difficulty Engine Overhaul + Russian Localisation Updated! New Difficulty Calculation · We've completely overhauled how song difficulty is calculated! It should hopefully do a better job of representing the difficulty of each map and how much each map is worth if you get a good score on it. · It now also accounts for 3L (3-lane) maps as well. · We've also updated all built-in song difficulties.…Game update15 Jun 2026v1.4.11 Fix Local Map Importing- Fixed bug where dragging and dropping .emp files did not do anythingIn-game event14 Jun 2026v1.4.10 Vietnamese Support + Input Calibration Updatesv1.4.10 Vietnamese Support + Input Calibration Updates Localisation Updates · Vietnamese language support! Huge thanks to Blus on Discord! Vietnamese is now our highest translated localisation at 95% <3 · Expanded localisation coverage. There are still many areas that is hardcoded to use English, but we will work towards updating these! · If you'd like to help with our localisation efforts and…