Body
[Skills]
• Aura-type skills now sync their damage hitbox and visual effect size as they level up.
• Fixed aura fields visually covering dropped orbs (souls / EXP) on the ground.
[Missions]
• Frost Wedge "Destroy" targets now spawn evenly around the arena center. (Fixes clustering in one corner and spawns crossing the instant-death boundary.)
• Wedges now block player and boss movement; normal enemies steer around them.
• Fixed enemies climbing on top of wedges.
[Controls / Bug Fixes]
• Basic attacks no longer interrupt the dash motion while dashing.
• Hid the mouse cursor during gameplay (now shown only on loading screens).
• Fixed an occasional crash when enemies were killed or cleaned up.
• Tuned some skill/passive data and minimap icons.