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Sixth ForceNewsDemo Update: Better Tutorial, New Combo Segment & Extra Tasty Visuals
In-game event

Demo Update: Better Tutorial, New Combo Segment & Extra Tasty Visuals

Sixth Force · published 18 Apr 2026, 06:33 UTC

All newsPlayers around this dateRead on Steam

We’ve just updated the Sixth Force demo with a smoother start, a brand-new gameplay segment, and a big visual glow-up.

Improved Tutorial

We reworked the tutorial to make the core mechanics clearer, more fun, and more playful right from the start.

And yes — you can now even mess around and compete in a little whip target range while learning the basics.

New Combo-Mechanic Segment

We added a brand-new section built around combining mechanics together.

It’s a more exciting taste of how cooperation in Sixth Force evolves — not just using abilities one by one, but chaining them into satisfying co-op moments.

Much Tastier Visuals

We also gave the demo a serious visual polish pass.

The candy world now feels much more vibrant, rich, and delicious — with fluffy waffles, cotton candy trees, cheeky little marshmellows, and a sea of chocolate bringing the whole world to life.

If you’ve already tried the demo, now’s a great time to jump back in.

And if you haven’t yet — this is the best version so far.

Play the demo, wishlist the game, and let us know what you think!

More from Sixth Force

Other announcements

All news
In-game event21 Aug 2026EA Weekly Update: Clearer Co-op Hits & More Dangerous EnemiesWhat's new? Clearer Double POIs: Double POIs that require both players to hit with their Whips at the same time are now even easier to recognize. Enemies Are More Dangerous: Enemies can now only be defeated in close combat, making encounters more intense and risky. As always, thanks for all the feedback. Keep it coming!In-game event14 Aug 2026EA Weekly Update: Clearer Whip Hit Interactions & Better Cookie Bridges BuildingWhat's new Clearer Whip Interactions: We improved not only the POIs you need to grab and pull, but also the ones you need to hit with your Whips. It should now be much easier to tell which interaction is required. Better Cookie Building: Building bridges with cookies is now much smoother. Grabbing cookies with the Whip is clearer and more reliable. As always, thanks for all the feedback. Keep i…In-game event10 Aug 2026EA Weekly Update: Clearer Co-op Interactions & Less Screen ShakeWhat's New Clearer POIs: Objects now communicate more clearly when an action requires both players, and whether you need to hit them or grab and hold/pull them with the Whips. No More Screen Shake on Whip Hits: You asked for it — we removed the screen shake that happened every time you hit something with your Whip. The targets will still feel the impact. Your stomach hopefully won’t. :) As alwa…