Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Heroes For HireNews0.19.1.0
Game update

0.19.1.0

Heroes For Hire · published 2 Oct 2026, 21:42 UTC · build 25687003

All newsPlayers around this dateRead on Steam

0.19.1.0

Other Changes:

- The base game speed has been reduced to make the game less overwhelming, testing has pretty regularly found that the game introduces stuff a bit too fast, and I feel this helps a lot. This is experimental and subject to change. Holding V will still increase speed the same amount, and the game speed has been reduced around 15%.

- Some UI elements have been tweaked to be easier to understand and follow along with.

Balance:

- Heroes now move through dungeons faster when leaving.

- Changed how the scaling for happiness and exhaustion works in raids to matter more.

- Changed how the Dungeon Map relic works, still has the same functionality but in a different way.

- Vial of Wisdom, Stable Mana Crystal and Unstable Mana Crystal have had their recipes changed. The mana crystals are now cheaper to make.

Bug Fixes:

- Fixed a potential crash from dungeon raids.

- Fixed some issues with boss spawners and the tended hollows level on the start raid dropdown.

- Fixed a crash caused by a project ending.

- Closing off the Start Raid popup in the tutorial no longer softlocks the game. Another tutorial softlock related to saving was fixed as well.

- Fixed a crash related to the advice text at the bottom of the screen.

More from Heroes For Hire

Other announcements

All news
Major update11 Sep 2026Heroes For Hire has been updated to 0.19.0.0!0.19.0.0 The last major piece of planned content is done! That isn't to say Heroes For Hire is feature complete, I'm still planning a couple more things, but for now, that's everything! As an endgame goal, you can now craft divine furniture to maximize your guild hall's stats! Along with that, I've also extended the demo quest pool, adding the Bull Shark, and adding quests for the Major Mimic a…Game update30 Aug 20260.18.6.00.18.6.0 Additions: - New Cursed Relic: Money Bag. Gives some money on hit if a hero is holding it. Replaces the old prisoner set. - Added a tip that gives a template that creates a bunch of helpful pins. You can use this to organize your workspace. - New Service: Leprechaun. Makes the guild luckier. Other Changes: - The Mourner set now increases the hero's max health. Previous set bonus was us…Game update20 Aug 20260.18.5.00.18.5.0 Additions: - The "Automatic" compact screen style has been replaced with "Mixed" which combines the two options. (It didn't do anything before.) Sorry, as the "Automatic" setting was default before, old save files are also defaulted to this unless it had been changed in the past. - You can now hover over enemies in a raid to see their cooldowns and drop table! Drops are sorted by rarit…