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Heroes For Hire · public · first seen

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Patch notes · published by the developer

0.19.1.0

On Steam

0.19.1.0

Other Changes:

- The base game speed has been reduced to make the game less overwhelming, testing has pretty regularly found that the game introduces stuff a bit too fast, and I feel this helps a lot. This is experimental and subject to change. Holding V will still increase speed the same amount, and the game speed has been reduced around 15%.

- Some UI elements have been tweaked to be easier to understand and follow along with.

Balance:

- Heroes now move through dungeons faster when leaving.

- Changed how the scaling for happiness and exhaustion works in raids to matter more.

- Changed how the Dungeon Map relic works, still has the same functionality but in a different way.

- Vial of Wisdom, Stable Mana Crystal and Unstable Mana Crystal have had their recipes changed. The mana crystals are now cheaper to make.

Bug Fixes:

- Fixed a potential crash from dungeon raids.

- Fixed some issues with boss spawners and the tended hollows level on the start raid dropdown.

- Fixed a crash caused by a project ending.

- Closing off the Start Raid popup in the tutorial no longer softlocks the game. Another tutorial softlock related to saving was fixed as well.

- Fixed a crash related to the advice text at the bottom of the screen.

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